Brutal Legend Wiki
Doom's Dawn
Doom's Dawn
Location Death's Clutch
Previous It's Raining Death
Next The Unhealing Wound
Rewards 30 Fire Tributes
“Now do you see what she is capable of?” — Lita Halford

"Doom's Dawn" is the fourteenth story mission in Brütal Legend.


The Season of Pain is upon us....
This article contains spoilers for Brütal Legend. Click here to reveal them.

Ironheade spends three months in Death's Clutch. When the scene opens, the Megastage has been set up for a while now, and everybody is doing what they usually do. A Headbanger is by the river, watching a fish swim. He waves at it and then, like bobbing for an apple, dunks his head in the stream and grabs it with his teeth.

Coming up with his prize, the Headbanger looks up and spots a ghostly white figure with an umbrella on the other side of the stream. Uncertain, he waves at her.

In response, the figure moves towards him, humming a bridal march, and as she gets closer it becomes clear she is some sort of undead creature. The Headbanger tries to run, but the presence of the ghostly Bride prevents him from moving much faster than a crawl. Stopping to try and catch his breath, the Headbanger sees that a group of grim-looking goths are closing in on him, and he yells out to Eddie.

Alerted, Eddie spots a bigger group of these goths, the Grave Diggers, advancing on their outpost and calls Mangus to get the Megastage up and running.


The player starts off this battle under attack from this new enemy faction, the Drowning Doom. Once they are beaten off, the player will have a chance to capture the two nearby Fan Geysers.

This battle is similar to the one fought at Bladehenge. There is no enemy stage or structure to destroy - only waves of attackers that must be repelled. However, their avatar will not support them in this battle.

Initially, the attack groups contain Grave Diggers, Brides and Frightwigs, but after a few waves, Ratguts (the Doom's anti-infantry units), will start showing up as well.

As the waves attack in sequence, it is possible for the player to control the pacing of the battle by harassing enemy waves approaching the stage. This allows for fans to be built up.

After fighting off enough waves, Eddie, Lita, and some Ironheade units will spot a massive group of Drowning Doom approaching from their flank. Prepared to fight to the bitter end, the group steels themselves, but are interrupted by the sound of motorcycles from the stage.

A group of bikers have appeared from somewhere and Mangus exclaims 'I told you they'd be back!', identifying them as Fire Barons. Revving their engines, their leader, The Baron, asks if Ironheade is the outfit that killed General Lionwhyte. When Eddie cautiously nods, the Baron orders his men to attack the advancing Doom forces.

The final wave will then attack, but the player will automatically be granted a squad of Fire Barons. These are fast anti-infantry vehicle units, so they can make short work of Grave Diggers, Brides, Ratguts, and Frightwigs if well-supported.

For their part, the Drowning Doom have two new units in this last wave: the Organist and Lightning Rod, which are both vehicles.

The Organist is a support vehicle that will decrease the attack power of the player's units if they are nearby, while the Lightning Rod is a ranged vehicle similar to the Headsplitter in function - it will lock down and start shooting lightning bolts at the player's units. These have the same effect as a Shocker, in that they will briefly stun basic units when they are hit.

There are plenty of other enemies to deal with as well. There is also a smaller group that comes up from the river at the same time, so the player will have to deal with being attacked from two directions at once.

Once all of these enemies are defeated, the stage battle will be won.

Brütal Defeat[]

If the Megastage is destroyed, Lita will fall on her knees and shed a tear. A gravedigger will wipe the tear from her face and finish her off with a shovel as the screen fades to black.


  • Frost—Enslaved
  • Sulphur Injection—Apostasy